Guardians

Servants of an ancient holy order established by the Jaddan to protect the world of Haelrahv, Guardians are powerful warriors, but strive to solve conflicts peacefully when possible. The modern order is assembled of members of all of the great races, not just Jaddan. Through a lifetime of study and dedication to their order, Guardians learn to harness powers that lend strength to their cause. As part of their personal code, Guardians do not use weapons or armor, choosing to rely on their bodies instead.

Bonuses:
Increased speed in combat; Increased resistances to damage; Increased natural charisma.

Core (Auto-Trained) Skills:
Acrobatics, Evasion, Intimidation, Research.

Profession (Triple-Trainable) Skills:
Acrobatics, Athletics, Evasion, Intimidation, Occult Lore, Persuasion, Parry, Research, Spell Research, Stealth, Tactics.

Base Statistics:
Agility: 6, Charisma: 6, Coordination: 6, Intellect: 3, Mentality: 4, Perception: 3, Strength: 6, Vitality: 6.

Ability At:
5th Stone meditation, 6th Snowfall stance, 7th, Spirit meditation, 12th Blade of Saishea stance, 15th Waves on the Beach stance, 20th Light meditation.

Titles:
10th - Brother (male) 10th - Sister (female), 20th - Monk, 30th - Watcher.