BATTLEZONE II WEAPONS CHART
Scion Sentry/Scout/lancer/Warrior "morph" between Combat/Assault modes. ISDF Units have set Combat/Assault hardpoints

Name
Range
Ammo
Fire Rate
Damage
Cost
Combat
Assault
Combat
Assault
Combat
Assault
Combat
Assault
[ISDF Cannons]
AT-Stab
100
150
11
15
high
140
140
10
Pulse stabber
100
200
15
30
mod
245
210
20
Super Stabber
120
150
17
15
mod
210
595
20
Plasma Cannon
200
260
31
40
mod
210
543
20
Blast Cannon
150
250
200
300
low
525
665
20
MAG Cannon
vary
charge
vary
105<
175<
30
[ISDF Guns]
Minigun
100
150
3
high
35
35
10
Cold Fusion laser
120
100
20
6
low
mod
315
70
20
Pummel
100
20
30
mod
280
350
Chain Gun
105
150
4
high
35
35
20
[ISDF Rockets]
TAG/Comet
150
300
40
1000
high
low
315
2100
20
FF/Hornet
150
400
200
125
high
low
70
875
20
Shadower/Salvo
800(?!)
175
100
90
mod
low
210
1295
20
[ISDF Mortars]
Mortar
200
50
mod
420
40
MDM Mortar
200
31
mod
560
40
Splinter
200
100
mod
560
40
[ISDF Pilot]
Rocket/Bazooka
25%
100%
210
1330
30
Concussion
33%
420
30
[Scion Cannons]
Plasma Cannon/Stream
100
40
10
3
high
cont
105
70
20
Sonic Burst/Wave
100
40
mod
mod
low
cont
420
none
20
Quill/Fang
120
50
30
10
low
low
315
805
20
Arc Cannon/Stream
175
100
100
150
low
cont
525
105
30
[Scion Guns]
Ion Gun/II
100
150
3
3
high
mod
70
105
20
EMP Lockdown/Stream
100
50
150
599
mod
high
0
0
20
[Scion Mortars]
Howitzer
400
10
low
455
20
Popper
200
150
mod
420
20
[Scion Pilot]
Rocket/Bazooka
83shots
20shots
mod
11
3
30
Grenade
3 shots
mod
18
30
[Scion Rockets]
Multilock/Hornet
800(?!)
200
25
100
mod
low
280
595
20
Stinger/Swarm
200
100
10
vary
high
charge
70
385-1785
20